| Cheat |
Effect |
| Click any human or creature, type "kill" |
Instant kills |
| Click a locked door or chest, type "unlock" |
Unlocks target object |
| Without targeting, type "tgm" |
God Mode |
| tfh |
Toggle Full Help |
| player.additem 0000000F 'XXX' |
Adds the desired amount of gold. Replace the 'XXX' with the amount wanted. |
| player.AddItem 00000000 # |
gives you # of item 00000000 (use other hex combinations for items) |
| player.AddSpell 00000000 |
gives you spell 00000000 (use other hex combinations for spells) |
| modpcs skill 100 |
adds 100 points to the skill |
| modpca luck 100 |
adds 100 pointsto an attribute (here luck) |
| player.setlevel 1 |
Changes player level to desired number. Use 1-255 |
| advlevel |
forces a level up with the levelup screen. |
| advskill skill # |
Forces a skill level up of # levels, example: advskill blade 4 |
| showclassmenu |
Allows you to change your class |
| Showbirthsignmenu |
Allows you to change your birthsign |
| movetoqt |
Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:) |
| qqq |
exit game without using menus |
| tcai |
Toggle combat ai, "sitting ducks" springs to mind |
| tfc |
"ufo cam", freeflyng camera |
| caqs |
Completes all quest stages |
| ShowSubtitle |
Toggles NPC conversation subtitles |
| psb |
Add all spells to player |
| SexChange |
Changes your gender |
| TCL |
Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc ) |
| TDT |
Toggle debug display (FPS etc) |
| TM |
Toggles hiding of all menus (for taking screenshots) |
| SSG |
Creates a window with the full game scene graph |
| TDETECT |
Toggle AI detection |
| TLL |
Toggle land LOD |
| TS |
Toggle sky |
| TLV |
Toggle leaves |
| TWF |
Toggle wireframe mode |
| TAI |
Toggle AI |
| TG |
Toggle Grass |
| TT |
Toggle trees |
| player.setAV <Ability/attribute> <#> |
Increase (Or decrease) Ability or Attribute |
| player.additem <Form ID> <amount> |
Gives the player the given item and amount of the item. |
| ShowBirthSignMenu |
Show the sign selection screen |
| ShowRaceMenu |
Show the name/race/appearance selection screen |
| ShowClassMenu |
Show the class selection screen |
| SetPCFame |
gives you fame |
| SetPCInfamy |
gives you infamy |
| TFOW |
Toggles fog of war that hides the map |
| FOV # |
Change the angle of your point of view (default is 75) |
| player.setcrimegold 0 |
Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them. |
| PlaceAtMe <formid>, <number of spawns>,<x>,<y> |
spawns a npc or item or creature where you put the cords in this recuires a ref. |
| coc toddtest |
Teleports player to developer testing grounds. |
| player.payfine |
Guards stop attacking you and bounty is paid off. |
| resurrect |
Resurrect targeted monster/human. |
| player.removeitem <FormID> <#> |
Removes any item |
| player.removespell <FormID> |
Removes specified spell |
| hairtint (red/green/blue) |
Change player hair colour |
| help |
List console commands |
| lock [1-100] |
Lock selected door or container |
| showfullquestlog [quest id] |
Show all log entries for indicated quest |
| showquestlog |
Show quest log |
| showquestlog 0 |
Show current quest log |
| showquestlog 1 |
Show completed quest log |
| showquesttargets |
Show current quest targets |
| tws |
Toggle water |
| pov [#] |
Set point of view angle (75 by default) |
| savegame [filename] |
Save game |
| setcamerafov [degrees] |
Set camera field of view (75 by default) |
| setscale number |
Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size. |
| coc testinghall |
Teleports player to an area with all objects, monsters, and NPCs in-game. |
| player.setstage <QuestID> <Stage> |
Advances specific quest to specified stage |
| player.completequest <FormID> |
Removes active quest specified (doesn't complete it) |
| stopcombat |
Immediately stops the combat of the selected friend/foe. |
| player.placeatme <Form ID> |
Summon a NPC at your current location |
| twr |
Toggles Water Radius |
| set timescale to <number> |
Set the speed at which time flows, 30 is default and 1.0 is real-time. |
| drop <form id> amount |
drops the item |
| equipitem <form id> |
equips the item |
| PCB |
Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells |
| ModDisposition ObjREF Amount |
modifies actor's disposition towards ObjREF. Example: ModDisposition 014 -100 makes your target strongly dislike __ you __ |
| GetPos X |
shows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis! |
| SetPos X Value |
set target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach.. |
| MoveTo ObjREF |
move target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items.. |
| SetAV AValue Amount |
set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility.. |
| SetAV Aggression 100 |
target should attack anybody it doesn't like, without prompt |
| SetCrimeGold 2000 |
set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves. |
| StopCombat |
actor stops combat, hides its weapon. Actor will start again, if it finds proper targets. |
| SetItemValue Amount |
(should be used on items, not actors) Sets item's price |
| CreateFullActorCopy |
create a fully identical copy of a target for some purpose. All attributes, spells, and items copy. |
| Player.CreateFullActorCopy |
places another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff.. |
| SetActorFullName "John Doe" |
change actor's name |
| DeleteFullActorCopy |
removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it) |
| DuplicateAllItems DestinationObjREF |
copy items from target actor (or chest or other container) into object referenced by DestinationObjREF. |
| RemoveAllItems |
remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself. |
| PRID Player |
select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown. |
| Look ObjREF |
target looks towards referenced object |
| StopLook |
target stops looking (this is to cancel any previous Look cheat) |
| Drop TypeREF Amount |
an item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking up |
| UnEquipItem TypeREF |
target deactivates an item of given type (may be used to disarm or undress target). |
| SetBarterGold Amount |
sets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J) |
| ShowSpellMaking |
Forces up spell creation screen |
| Killall |
Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside) |
| lock [value] |
Lock a door |